Template:KV Source 2 Light2

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Revision as of 12:27, 24 October 2023 by ColaCat (talk | contribs) (Create Source 2 Light2 Template for the Next-Gen Light Types from lights2.fgd)
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Source 2 Light2:


Enabled (enabled) ([todo internal name (i)]) <boolean>
Enable or disable the light. Has no effect on Direct Lighting when set to Static.
Color Mode (colormode) ([todo internal name (i)]) <choices> (only in Counter-Strike 2)
How to calculate the light's color
  • 0: Color
  • 1: Color Temperature
Color (color) ([todo internal name (i)]) <color255>
Color Temperature (colortemperature) ([todo internal name (i)]) <float> (only in Counter-Strike 2)
Lumens (brightness_lumens) ([todo internal name (i)]) <float> (only in Counter-Strike 2)
Total amount of visible light energy emitted, in lumens. The default omni-directional light is calibrated at 1000 lumens, typical for a 60 Watt incandescent bulb.
Direct Lighting (directlight) ([todo internal name (i)]) <choices> (only in Counter-Strike 2)
Controls direct lighting rendering.
  • 0: None
  • 1: Static
  • 2: Stationary
  • 3: Dynamic