List of HL:S Soundscapes
Jump to navigation
Jump to search

This article or section needs to be cleaned up to conform to a higher standard of quality.
For help, see the VDC Editing Help and Wikipedia cleanup process. Also, remember to check for any notes left by the tagger at this article's talk page.
For help, see the VDC Editing Help and Wikipedia cleanup process. Also, remember to check for any notes left by the tagger at this article's talk page.
Here is a list of soundscapes for use in and
Half-Life Deathmatch: Source. An easy way of testing them is to use the playsoundscape console command, which includes limited searching for soundscape names so you shouldn't have to print out a copy of this list for reference. Some sounds that are prominent when you use the playsoundscape command may not be so overbearing in a custom soundscape.
All soundscapes except for water and weirdo are hardcoded into Half-Life: Source. These soundscapes should be used with env_sound
entity (which in is alias of
env_soundscape
).

- ) is value of
roomtype
key ofenv_sound
.


# | Name | DSP |
---|---|---|
0 | Normal (off)
|
0 |
1 | Generic
|
1 |
2 | Metal Small
|
1 |
3 | Metal Medium
|
1 |
4 | Metal Large
|
1 |
5 | Tunnel Small
|
1 |
6 | Tunnel Medium
|
1 |
7 | Tunnel Large
|
1 |
8 | Chamber Small
|
1 |
9 | Chamber Medium
|
1 |
10 | Chamber Large
|
1 |
11 | Bright Small
|
1 |
12 | Bright Medium
|
1 |
13 | Bright Large
|
1 |
14 | Water 1
|
14 |
15 | Water 2
|
15 |
16 | Water 3
|
16 |
17 | Concrete Small
|
1 |
18 | Concrete Medium
|
1 |
19 | Concrete Large
|
1 |
20 | Big 1
|
1 |
21 | Big 2
|
1 |
22 | Big 3
|
1 |
23 | Cavern Small
|
1 |
24 | Cavern Medium
|
1 |
25 | Cavern Large
|
1 |
26 | Weirdo 1
|
26 |
27 | Weirdo 2
|
27 |
28 | Weirdo 3
|
28 |