Template:O Breakable

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Template:O targetname

  • OnBreak
Fired when this breakable breaks.
  • OnHealthChanged <float>
Fired when the health of this breakable changes, passing the new value of health as a percentage of max health, from [0..1].
  • OnPhysCannonDetach
Fired when the physcannon has ripped this breakable off of the wall. Only fired if ACT_PHYSCANNON_DETACH is defined in the model this breakable is using.