Template:KV BaseVehicle

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Revision as of 14:12, 29 April 2022 by Kestrelguy (talk | contribs) (fixed portal 2 vehicle scripts being shown separately from the others.)
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Tip.pngTip:Put |all=1 when calling this template to have it show the CS:GO version of the template instead of the Src13 version.
BaseVehicle:
Vehicle Script File (vehiclescript) <string>
The vehicle script files contained in scripts\vehicles\ define the behaviour and handling of a vehicle. It is important to match the right script to the right entity/model:
Scale of action input / framerate (actionScale) <float>
Todo: How fast the vehicle turns/accelerates?
Note.pngNote:Page left for viewable history, content moved to prop_physics