WAV

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Revision as of 12:47, 19 May 2023 by SirYodaJedi (talk | contribs) (Clarify the Source 2 todo)
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Waveform Audio File Format is an audio format with a .wav file extension, used by all of Valve's engines. It is required for lipsynced dialogue and looped sounds without a custom audio backend.

GoldSrc GoldSrc supports uncompressed 8-bit or 16-bit PCM, although lip-synched audio must be 8-bit. It supports sample rates of 11025 Hz or 22050 Hz; other sample rates can sometimes be used, but they will be resampled to 22050 Hz before playback.

Source Source supports uncompressed 8-bit and 16-bit PCM, as well as compressed 4-bit Microsoft ADPCM. It supports sample rates at 11025 Hz, 22050 Hz, and 44100 Hz; files at other sample rates, such as 32000 Hz, will not play.

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Bit rates

WAV files have a consistent bitrate depending upon their sample rate, bit depth, and channel count. The following tables indicate what bitrates files will be at supported sample rates.

Template:ModernTip Mono sounds (1 channel)

Sample Rate 16-bit PCM 8-bit PCM 4-bit ADPCM Quality
11025 Hz 176.4 kbps 88.2 kbps 44.1 kbps AM radio; used by most Half-Life sound effects
22050 Hz 352.8 kbps 176.4 kbps 88.2 kbps Max sample rate of GoldSrc sound effects
44100 Hz 705.6 kbps 352.8 kbps 176.4 kbps CD quality

Stereo sounds (2 channels) (not in GoldSrc)

Sample Rate 16-bit PCM 8-bit PCM 4-bit ADPCM Quality
11025 Hz 352.8 kbps 176.4 kbps 88.2 kbps AM radio
22050 Hz 705.6 kbps 352.8 kbps 176.4 kbps
44100 Hz 1411.2 kbps 705.6 kbps 352.8 kbps CD quality

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External links