Gangwars

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Revision as of 19:52, 29 December 2005 by TheRecreator (talk | contribs)
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Gangwars is a Half-Life 1 and Half-Life 2 mod.


Links To Both Half-Life 1 and Half-Life 2 Versions

Gangwars 1 - The original Gangwars for Half-Life 1 (Released)

Gangwars 2 - The source version for Half-Life 2 (Unreleased) (Pre-Alpha Stage)

History

Gangwars was originally a small Quake modification made by Topaz and AeroJ sometime between 1998 and 1999. The game did not garner much success on this engine, but with the rise of Half Life mods, in particular, Counter-Strike, the creators decided to port the game to HL using CS code. The game did fairly well, and overtime built a small community. Gangwars 1.3 was somewhat popular, even voted mod of the week by Planethalflife.com. Plus, it was given the originality award from Moddb on Sat 4th Jan, 2003. However, during the interim period between Gangwars 1.3 and 1.4, the game's community died out, leaving only a few dedicated and talented players who played the game on personally hosted servers. With the beta testing of Gangwars 1.4, these few players were given full rights to administrate the Official Server. They formed a single super clan, the "Syndicate," and ran the Gangwars community until their eventual split.

Gangwars 1.4x was the most successful development cycle of the game. However, do the the lack of updates and lack of server diversity, the community once again dwindled down over time. Sometime after the release of Gangwars 1.44, some community members banded together and formed the "Gangwars Alumni," which set out to modify what they could to improve the game and keep it alive. With the game based on ancient CS code, updating everything about the game was a necessity to any new releases. The Gangwars Alumni was given the full right to update and expand Gangwars by Topaz, who gave the new team the old SDK in July of 2003. They were also given permission to move to the Source engine at a later point, also by Topaz.

To date the Gangwars Alumni has only released one small update for Steam, Gangwars 1.45. In attempting to port the mod to the latest Half Life SDK, a necessity if Gangwars was to have more releases on the Half Life engine, it was found that the game would need essentially a complete rewrite from the bottom up. At that point, the team took a break to consider other options. The Gangwars Alumni has just recently announced that they will be building the mod from the ground up on the Source engine.

(Note: this history is based on the leader of the Gangwars Alumni's perception of historical events and anecdotes, both that he has experienced, as well as historical background he gleaned from the now defunct gangwars.net website.)