Source 2/Docs/Porting Legacy Content/Materials

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Revision as of 14:13, 15 March 2023 by DinoMax0112 (talk | contribs) (Created Page and instructions)
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Prerequisites

VTFEdit https://valvedev.info/tools/vtfedit/

Exporting From Source 1

Open VTFEdit. Find the material you want to port to Source 2 (will be in source 1's .Vtf format). Open it in VTFEdit (by file open, or by dragging it onto VTFEdits window) Export to .Tga to your Source 2 Materals Folder.

Importing Into Source 2

Open The Material Editor. Create new materal. Save with name of the wanted material. Apply the .Tga format to the color field (also any normal or bump maps you also exported for that texture) save

Now you have your Source 1 material in Source 2