Trigger active weapon detect

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Revision as of 02:37, 6 November 2022 by Nescius (talk | contribs) (-added class hierarchy)
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C++ Class hierarchy
CTriggerActiveWeaponDetect
CBaseTrigger
CBaseToggle
CBaseEntity

Template:L4d2 brush It fires an output when touched by a player that has a specific weapon active.

Keyvalues

Weapon To Detect (weaponclassname) <string>
weapon classname that player must have active

Outputs

OnTouchedActiveWeapon
Touched a player who has our weapon active