tf_projectile_pipe

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Revision as of 07:34, 18 July 2020 by RandomCatDude (talk | contribs) (cleaned up grammar and stuff a bit. could still use a bit more work, and a screenshot)
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Team Fortress 2 tf_projectile_pipe is a point entity available in Team Fortress 2 Team Fortress 2. tf_projectile_pipe is the projectile fired by Grenade Launchers. This projectile is a physics object, and explodes either on a timer, or when it hits an enemy player or building. Like most projectiles, it can be reflected with the Pyro's primary weapons, and removed harmlessly with the Engineer's Short Circuit.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

Outputs