Creating Portal Piston Panels
Introduction
This guide will show you how to create Piston Panels. These are one of the most seen objects in Portal.
The Hole
First, make sure you have a hole the area you want to put a piston in. The hole should be at least 64 and 128 units long in width, length or height. Texture the sides of the hole with metal/metalwall061f.
Piston Room
Orange brush
Create a 128w*128w*16h with the nodraw texture. Texture the visible face with lights/light_orange001
Piston Room Walls
Create two 16w*128l*128h brushes and 128w*16l*128h brushes with the nodraw texture.
Change the texture of all visible faces to metal/metalwall_bts_006b_gradient. Use the Face Edit Sheet dialog and set its rotation to 180, realign the texture if necessary.
Create two 16w*128l*112h brushes and 128w*16l*112h brushes with the nodraw texture.
Change the texture of all visible faces to metal/metalwall_bts_006b and put these brushes on top of the other 2 brushes.
Piston Room Grate
Create 2 32w*128l*1h brushes and 2 64w*32l*1h brushes with the nodraw texture. Set the front face texture to /metal/metalgrate018.
Create a 64w*64l*1h brush the nodraw texture. Set the front face texture to /metal/metalgrate018c.
Position these brushes right below the beginning of the brushes that create the hole entrance.



