Env rock launcher

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Revision as of 03:45, 12 August 2011 by Barracuda (talk | contribs) (Reformat)
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Template:L4d series point This entity spawns and launches rocks that are typically spawned by the Tank in the Left 4 Dead Series. It is useful for cutscenes or other scripted events.

Keyvalues

Target Name ([todo internal name (i)]) <targetname>
The name of the entity to throw the rock at.
Rock Damage Override ([todo internal name (i)]) <integer>
damage to be used instead of the the default rock damage.
Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.

Inputs

LaunchRock
Launch a rock
SetTarget <stringRedirectInput/string>
Target a new entity (by name)


Outputs