Func nav attribute region

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Revision as of 07:23, 27 June 2018 by Pinsplash (talk | contribs) (added ApplyNavAttributes. i'm not really familiar with l4d so i put it in a confirm just in case)
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Template:L4d series brush It holds attributes to be applied to regions of nav areas during generation.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities


Flags

Inputs

ApplyNavAttributes
Confirm:Applies the attributes?


Outputs

See Also