Template:I BaseCombatCharacter

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Revision as of 06:34, 13 September 2018 by Pinsplash (talk | contribs) (added physdamagescale)
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BaseCombatCharacter:

KilledNPC
Tells the entity it killed something. Despite the name, this can include a player. This input will be automatically sent by the victim when they die.
physdamagescale <float>
Scales the damage taken when this NPC is hit by a physics object.