Template:KV GoalEntity

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AI_GoalEntity:

Actor(s) to affect (actor) ([todo internal name (i)]) <target_name_or_class>
The targetname or classname of any NPCs that will be included in this goal. Wildcards are supported.
Search Type (SearchType) ([todo internal name (i)]) <choices>
What the Actor(s) to affect keyvalue targets by.
  • 0: Entity Name
  • 1: Classname
Start Active (StartActive) ([todo internal name (i)]) <boolean>
Set if goal should be active immediately.