Template:KV SystemLevelChoice
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SystemLevelChoice:
- Minimum CPU Level (mincpulevel) ([todo internal name (i)]) <choices> (in all games since
)
- A user with a CPU level lower than this will not see this object rendered in-game. It's unclear how the CPU level is decided, but most systems are classified as "high".
- Maximum CPU Level (maxcpulevel) <choices> Template:L4D add
- Maximum CPU Level.
- 0: Default
- 1: Low
- 2: Medium
- 3: High
- Minimum GPU Level (mingpulevel) <choices> Template:L4D add
- Minimum GPU Level.
- Maximum GPU Level (maxgpulevel) <choices> Template:L4D add
- Maximum GPU Level.
- 0: Default
- 1: Very low
- 2: Low
- 3: Medium
- 4: High