Model entity/Generic Keyvalues, Inputs and Outputs/Outputs

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This template is our holder for all outputs assigned through CBaseAnimating.

Add |portal2=1 to display the OnFizzled output for entities that are usable in Portal 2.


BaseAnimating:

OnIgnite
Fired when the entity catches fire, such as from an env_entity_igniter or the Ignite inputs.
OnFizzled  (in all games since Portal 2)
Fired when this entity is fizzled by a fizzler or any other means. (Except the Dissolve input. Use SilentDissolve instead.)