Talk:Generic Keyvalues, Inputs and Outputs/Inputs
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CBaseEntity inputs not covered here:
SetTeam
(will probably be covered on a per-entity basis)Alpha
(I imagine this would go on I BaseAnimating? [Todo])AlternativeSorting
(I BaseAnimating? [Todo])Color
(I BaseAnimating? [Todo])SetDamageFilter
(I BaseAnimating? [Todo])EnableDamageForces
(I BaseAnimating? [Todo])DisableDamageForces
(I BaseAnimating? [Todo])DispatchResponse
(Todo: What even is this?)DisableShadow
(I BaseAnimating? [Todo])EnableShadow
(I BaseAnimating? [Todo])DisableDraw
(I BaseAnimating? Spotted in Portal 2 [Todo])EnableDraw
(I BaseAnimating? Spotted in Portal 2 [Todo])DisableReceivingFlashlight
(I BaseAnimating? Spotted in Portal 2 [Todo])EnableReceivingFlashlight
(I BaseAnimating? Spotted in Portal 2 [Todo])DisableDrawInFastReflection
(I BaseAnimating? Spotted in Portal 2 [Todo])EnableDrawInFastReflection
(I BaseAnimating? Spotted in Portal 2 [Todo])RemovePaint
(I BaseAnimating? Spotted in Portal 2 [Todo])