Talk:Generic Keyvalues, Inputs and Outputs/Inputs

From Valve Developer Community
Revision as of 22:40, 17 August 2018 by Pinsplash (talk | contribs) (quirks)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

CBaseEntity inputs not covered here:

  • SetTeam (will probably be covered on a per-entity basis)
  • Alpha (I imagine this would go on I BaseAnimating? [Todo])
  • AlternativeSorting (I BaseAnimating? [Todo])
  • Color (I BaseAnimating? [Todo])
  • SetDamageFilter (I BaseAnimating? [Todo])
  • EnableDamageForces (I BaseAnimating? [Todo])
  • DisableDamageForces (I BaseAnimating? [Todo])
  • DispatchResponse (
    Todo: What even is this?
    )
  • DisableShadow (I BaseAnimating? [Todo])
  • EnableShadow (I BaseAnimating? [Todo])
  • DisableDraw (I BaseAnimating? Spotted in Portal 2 [Todo])
  • EnableDraw (I BaseAnimating? Spotted in Portal 2 [Todo])
  • DisableReceivingFlashlight (I BaseAnimating? Spotted in Portal 2 [Todo])
  • EnableReceivingFlashlight (I BaseAnimating? Spotted in Portal 2 [Todo])
  • DisableDrawInFastReflection (I BaseAnimating? Spotted in Portal 2 [Todo])
  • EnableDrawInFastReflection (I BaseAnimating? Spotted in Portal 2 [Todo])
  • RemovePaint (I BaseAnimating? Spotted in Portal 2 [Todo])

Pinsplash (talk) 05:40, 18 August 2018 (UTC)