prop_combine_ball

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Revision as of 07:16, 5 February 2012 by Dmx6 (talk | contribs) (Cleanup)
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Entity description

A prop that physically simulates as a single rigid body. It can be constrained to other physics objects using hinges or other constraints. It can also be configured to break when it takes enough damage.

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Keyvalues

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Flags

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Inputs

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Explode
Explode.

Outputs

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