tf_glow
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tf_glow
is a point entity available in Team Fortress 2.
tf_glow allows mappers to add a colored outline to model, allowing it to become visible though world geometry, similar to outline displayed on the payload or the intelligence (if the player 'glow_outline_effect_enable' enabled)
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
Name targetname <target_source> The name that other entities refer to this entity by.
Target - ONE TARGET ONLY target <target_destination>
Glow Color GlowColor <color255> <r> <g> <a> 0-255
Visibility Mode Mode <choices> When the glow should be visible
Inputs
Outputs
This entity has no outputs.