game_coopmission_manager
Jump to navigation
Jump to search
game_coopmission_manager
is a point entity available in Counter-Strike: Global Offensive.
Entity description
It fires outputs based on events that occur specifically in the Coop-Strike game mode.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
Outputs
- OnMissionCompleted
- Fired when the mission succeeds.
- OnRoundLostKilled
- Fired when the mission is lost due to both players dying.
- OnRoundLostTime
- Fired when the mission is lost due to running out of time.
- OnRoundReset
- Fired when the round resets.
- OnSpawnsReset
- Fired right before the round resets, so the spawns can be set up properly.
- OnWaveCompleted
- Fired when the current wave is complete.
- FireUser1 to FireUser4
- These Outputs each fire in response to the firing of the like-numbered FireUser1 to FireUser4 Input; see User Inputs and Outputs.