game_coopmission_manager

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game_coopmission_manager is a point entity available in Counter-Strike: Global Offensive Counter-Strike: Global Offensive.

Entity description

It fires outputs based on events that occur specifically in the Coop-Strike game mode.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

Outputs

OnMissionCompleted
Fired when the mission succeeds.
OnRoundLostKilled
Fired when the mission is lost due to both players dying.
OnRoundLostTime
Fired when the mission is lost due to running out of time.
OnRoundReset
Fired when the round resets.
OnSpawnsReset
Fired right before the round resets, so the spawns can be set up properly.
OnWaveCompleted
Fired when the current wave is complete.
FireUser1 to FireUser4
These Outputs each fire in response to the firing of the like-numbered FireUser1 to FireUser4 Input; see User Inputs and Outputs.

See Also