Starting the SFM
Template:Otherlang2 你可以像启动其他游戏一样,用Steam启动SFM。当你启动SFM后,你会看见一个启动界面。你可以用该界面打开一份近期的会话,新建一个会话,或打开一个已存在的会话。为你的会话定好名字并选好储存它的路径,然后点击Create以新建一个会话。
Loading a map
Before you can begin creating a movie, you have to load a map. Right-click in the viewport window, and then click Load Map. You'll get a list of maps available on your computer. You can filter this list by mod by typing text in the Mod Filter box at the top or by using the drop-down list. You can also filter by file name by typing text in the Filter box at the bottom. Choose the map you want, and click Open.
The session
The SFM saves your movie as a .dmx file, which is your session. Inside each session, on the timeline, is the sequence, which contains a series of shots that make up your movie. Each shot contains a unique scene, which starts with a single Source engine–generated game map. As you play back your sequence, every time it plays a different shot, the scene for the old shot is unloaded and the scene for the new one is loaded. Each scene contains elements, such as cameras, lights, and models.
