info_darknessmode_lightsource

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Revision as of 01:17, 30 November 2011 by Mattshu (talk | contribs)
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Entity Description

AI Darkness Lightsource

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Start Disabled (StartDisabled) <boolean>
Stay dormant until activated (with theEnableinput).
  • LightRadius
<float> The radius around this lightsource in which Alyx will be able to see enemies.

Inputs

  • EnableDisable:
Enable / Disable
Enable/disable this entity from performing its task. It might also disappear from view.

Outputs