Talk:Custom Portal 2 Textures

From Valve Developer Community
Revision as of 13:23, 6 August 2011 by Jamesbrown (talk | contribs) (Why I created this)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Why I created this

Now I noticed after I Came back from my trip that this page is up for speedy deletion, here is why I made it. It started when after trying to import textures created by VTFEdit version 1.2.5 (which is what you download if you follow the link on the VTFEdit page) Then I created a snow texture exactly the way version 1.2.5 created it along with the VMT. Placed it into a material folder in portal 2 files and tried to open the portal 2 authoring tools beta, and never even opened I would just see the startup picture then close down and when it did open it shut down as soon as the texture browser tried to open it, so I deleted it and it worked fine. Then I tried it with 4 different pictures each different and it still didn't work. So I went in with this and extracted all of portal 2 files. after that what I found is that the texture files are weird, when I tried to open the VTF files it read an error saying VTF version 4.5 is not 4.1-4.4 and cannot open. so I did some digging and downloaded VTFEdit version 4.3.3 and it was compatible with verison 4.5, but even with this my custom textures didn't work in portal 2 authoring tools so I went back to the ACTUAL PORTAL 2 FILES AND FOUND THAT THE VMT'S WERE DIFFERENT THAN WHAT VTFEdit WAS MAKING. so in order to prevent anyone else from running into this prombelm I created this page. PLUS GUESS WHAT? THE INFO ON MY PAGE IS ABOUT HOW TO OPTIMIZE IT FOR PORTAL 2 AUTHORING TOOLS OKAY! BUT IF YOU WANT TO HOLD BACK THE MODDING COMMUNITY BY PREVENTING US BY MAKING CUSTOM TEXTURES FINE BY ME, I'LL BE JUST FINE *******************!!!