Template:I Parentname
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Parentname:
SetParent <targetname>- Move with this entity. See Entity Hierarchy (parenting).
SetParentAttachment <string>- Attach to a named attachment on the current parent. The entity will teleport so that the position of its root bone matches that of the attachment.
SetParentAttachmentMaintainOffset <string>(in all games since
)- As above, but without teleporting. The entity retains its position relative to the attachment at the time of the input being received.
ClearParent- Removes this entity from its current movement hierarchy.