TextureScroll
Jump to navigation
Jump to search
Put this code into your VMT. You can switch $baseTextureTransform with $bumpTransform
LightmappedGeneric
{
Proxies
{
TextureScroll
{
texturescrollvar $baseTextureTransform
texturescrollrate 1.0
texturescrollangle 0.00
}
}
}
Apparently it makes things scroll.
Check out Creating a Waterfall Material for an example.