Talk:Blender Source Tools

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Thanks

Nice work, thanks!

If you add animation support(bone and vertex) I can finally switch to Blender 2.5x

btw, haven't you found anything useful in the old exporter scripts, which could help you to solve the animation support problem?

Blender 2.5 handles things very differently. My shaky grasp of 4D matrix transformations isn't good enough to translate the old exporter's code to the new one. :-( --TomEdwards 17:25, 11 August 2010 (UTC)
did you get it to work? --Pfannkuchen 10:32, 28 August 2010 (UTC)
Yes. Importing existing animations doesn't work yet, but the exporter is fully functional. --TomEdwards 12:47, 28 August 2010 (UTC)
AWESOME!!! Thanks for the great script! --Pfannkuchen 19:46, 29 August 2010 (UTC)

automatic armature generation

Hello, thanks again for the great plugin!
Is it possible to automaticly generate an armature and map a bone to each animated object/vertice in the scene?
Would be really helpfull for cinematic physics creation for source. --Pfannkuchen 21:45, 6 January 2011 (UTC)

That's way outside the scope of this script. Talk to whoever created the destruction code you're using. --TomEdwards 12:30, 7 January 2011 (UTC)