List of Portal soundscapes
		
		
		
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Below are the list of Portal soundscapes, separated by the Test Chamber levels and the Escape levels.
Test Chamber soundscapes
| Name | Description and Notes | 
|---|---|
| portal_testchmb.fixed_portal | Position 0 is the fixed Portal you want the player guided to. | 
| portal_testchmb.tight_space | An intermittent low humming sound and some quiet whoosh noises. | 
| portal_testchmb.elevator_shaft | A continuous moving elevator sound. | 
| portal_testchmb.get_the_box | A continuous low humming sound. | 
| portal_testchmb.explore_space | Low humming sound, with intermittent ticking and whirring sounds. | 
| portal_testchmb.cross_the_gap | far away noises and faint wind sounds. gives the impression of being very high. Position 0 is the location across the gap where the Portal should be put. | 
| portal_testchmb.energy_ball | |
| portal_testchmb.goo_pit | Various bubbling sounds. | 
| portal_testchmb.cleanser | Pulsing low hum. | 
| portal_testchmb.fling | Low humming sounds, thumping, and distant growling sounds. | 
| portal_testchmb.turret_danger | Long whiney sounds, with a constant deep humming. | 
| portal_testchmb.use_your_box | Position 0 is the box you want the player to use. | 
| portal_testchmb.track_train | |
| portal_testchmb.fire_pit | fire cracking sounds | 
Escape soundscapes
| Name | Description and Notes | 
|---|---|
| portal_escape.tube | Loud wind noise to imitate the suction of the tubes. | 
| portal_escape.intro | |
| portal_escape.in_shaft_low | |
| portal_escape.in_shaft_high | |
| portal_escape.nearing_boss | |
| portal_escape.final_boss | |
| portal_escape.final_boss2 | |
| portal_escape.hazard_liquid_tunnel | Dripping and bubbling sounds. Comparable to a sewer atmosphere. |