Template:Fl BaseNPC

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Revision as of 19:18, 19 January 2009 by VDCBot (talk | contribs) (Robot: fixing template case.)
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1 : Wait Till Seen

  • 2 : Gag
No IDLE sounds until angry
  • 4 : Fall to ground
Unchecked means *teleport* to ground
  • 8 : Drop Healthkit
  • 16 : Efficient - Don't acquire enemies or avoid obstacles
  • 128 : Wait For Script
  • 256 : Long Visibility/Shoot
  • 512 : Fade Corpse
  • 1024 : Think outside PVS
  • 2048 : Template NPC
This entity is a template for the npc_template_maker. It will not spawn automatically upon map spawn - only spawned on cue through that entity. (It can not be spawned through a point_template.)
  • 4096 : Do Alternate collision for this NPC (player avoidance)
  • 8192 : Don't drop weapons
  • 16384 : Ignore player push (in all games since Half-Life 2: Episode One)
Dont give way to player