Template:I PlayerCompanion

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Revision as of 12:48, 19 July 2009 by TomEdwards (talk | contribs)
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PlayerCompanion:
OutsideTransition (in all games since Half-Life 2: Episode One)
Use this input to teleport the NPC to a hint node with the "Player Squad Transition Point" hint type.
EnableAlwaysTransition (in all games since Half-Life 2: Episode One)
Enable the 'always transition' behavior
DisableAlwaysTransition (in all games since Half-Life 2: Episode One)
Disable the 'always transition' behavior
MakeGameEndAlly (in all games since Half-Life 2: Episode One)
Make this NPC a game end ally.
MakeRegularAlly (in all games since Half-Life 2: Episode One)
Make this NPC a regular ally.
EnableWeaponPickup (in all games since Half-Life 2: Episode One)
Enable Weapon Pickup
DisableWeaponPickup (in all games since Half-Life 2: Episode One)
Disable Weapon Pickup
GiveWeapon <classname> (in all games since Half-Life 2: Episode One)
Gives the NPC a weapon of the specified entity name.