User:TomEdwards/SDK Docs draft
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Frequently Asked Questions | Release Notes | Known Issues
Modding | Tips on managing and releasing your project |
Level Design | Maps are the 3D worlds where everything comes together |
Programming | Source's C++ program code defines the way the world and game rules behave |
Modeling | Characters, monsters, guns, and sometimes even whole buildings are models |
Materials | Textures and shaders are combined in Source to create materials |
Sounds | Quality audio adds a fourth dimension to your world |
Particles | Effects like smoke, sparks, blood and fire are created with particles |
Choreography | Direct your digital actors' performances with choreographed scenes |
Tutorials | Need help using a particular Source feature? |
Technical | Miscellaneous technical aspects of the engine |
Glossary | Explanations of common terms |
Third-Party Tools | Developer tools created outside Valve |