Info survivor position
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Entity description
A spawnpoint for a specific survivor in Left 4 Dead.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
- Origin:
- Origin (X Y Z) (origin) <origin>
- The position of this entity's center in the world. Rotating entities typically rotate around their origin.
- Order
- <int>
- SurvivorName
- <string> Name of the survivor.
Outputs
- OnKilled
- Fires an output when this character dies.
Inputs
- SetViewControl
- <target_destination> Sets the camera for the associated survivor of the spawnpoint.