Talk:Trigger teleport

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Revision as of 14:34, 29 January 2007 by Reacheround (talk | contribs)
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I'm interested in replicating the battery puzzle and am following the tutorial located here. I couldn't get it working, so I decided to look at it piece by piece.

I started with a trigger_teleport, logic_relay, info_target, filter_activator_name and a battery. I have double and triple checked the entity properties and outputs and cannot get my battery to a) snap into place and b) detach from my physgun. I should note that I am using a HL2MP mod. Any ideas? Reacher 13:34, 29 Jan 2007 (PST)