QAngle
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Description | Name | Value | Image | Code |
---|---|---|---|---|
An angular world orientation in degrees. |
Pitch | Y | ![]() |
QAngle(y, z, x)
|
Yaw | Z | |||
Roll | X |
Converting to a vector
Angles chosen in Hammer will arrive as vectors, but in a bad format. Fix them up with this code:
Vector vecAbsDir;
QAngle angPushDir = QAngle(m_vecPushDir.x, m_vecPushDir.y, m_vecPushDir.z);
AngleVectors(angPushDir, &vecAbsDir);