User talk:Craziestdan

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I'll assume your new, since all the recent flurry of edits. welcome! As for Canalzone 2, It looks a lot better than the original in TFC! Keep up the good work! --JeffMOD 06:11, 24 Jun 2008 (PDT)

Yeah im new :D Well not new to mapping, or the wiki, im just new to contributing to the wiki now :D -Dan

HL2 Modding page

Hello Dan. Please add content to a page before adding it to the main category listing. That way users don't go to a page that has no information. --JeffLane 13:42, 27 Jun 2008 (PDT)

Sorry,i made that page, and realised i shouldn't have, so i was going to delete it, but i dont know how to delete pages - If you could, delete that page. Thanks --Dan

Canal Zone

looks darn decent, aside from those mountains having a texture that gets cut off, try choosing the fit option, also they look Alot like the goldrush mountains, almost too alike. Not blaming you for decompilation, but it's never a wise thing ;D --Gear 14:32, 27 Jun 2008 (PDT)

Yeah, those textures were, a kind of prototype sorta thing. They are indeed the mountains from Goldrush, i used them for reference, but i will be changing them ofcourse :) -Dan

Mod pages

We actually don't need any 'how to setup a mod for ep2 and ep1', this isn't much of " hey I'm a noob, how do I make a mod, then we offer them mod folders already setup". Thankyou though.--Gear 14:34, 27 Jun 2008 (PDT)

XSI animation

FYI, there's a very good video tutorial that covers animation from start to finish in the latest version of the Mod Tool already. I appreciate your efforts, but the article you're editing is more or less obsolete. :-) --TomEdwards 11:20, 15 Jul 2008 (PDT)

Thanks Tom for that link ^_^, that video should help me out :-) Thanks --Dan

GMax hl1 tool set

The link works for me? Maybe the website was temporarily down when you tried it. --pizzahut 05:26, 18 Jul 2008 (PDT)

Arena Skylist

Hey, are you gonna be finishing off the arena sky list? --JakeB 16:55, 19 Aug 2008 (PDT)

What you talking about o.O? It is finished... Unless you meant the other arena maps - if so, then all the other arena maps are using the original sky textures. Ravine is using goldrush sky, and pl badwater is using hydro. --Craziestdan 17:10, 19 Aug 2008 (PDT)
Well I don't see the values up :s --JakeB 17:36, 19 Aug 2008 (PDT)
I see them, just under the picture:

arena_lumberyard 0 300 0 -65 253 243 208 600 124 138 203 500 -1 -1 -1 1 -1 -1 -1 1

Ugh fine nevermind, I'll do it... --JakeB 08:44, 20 Aug 2008 (PDT)
Why didn't you just say you did not mean lumberyard... Then i could of said, sure go do it. --Craziestdan 09:52, 20 Aug 2008 (PDT)

frozenarmagedon

lol, I edit your page, I just wanted to say that you are invited to help me in my mod, currently there is one and a half pepole working on it (me and one of my friends isnt so shure XD) so...
If you want to know more:
Email: frozenarmagedon{at}gmail{d0t}com (Its with one D)
Steam: frozenarmagedon (About the steam, im not so shure if its with one D or two, becaus I dont remember the last time writing it XD)

--Frozen Armageddon 14:55, 28 Oct 2008 (PDT)

Thanks, but I'm already doing my own mod, and don't have time to spare. Thanks tho. --Craziestdan 15:01, 28 Oct 2008 (PDT)

Advanced Subdivision Page

Ok my friend who was gonna do this page quit. Delete this page someone! idk how... --Craziestdan

You need an account with Admin/Sysop privileges --brandished 22:47, 28 Oct 2008 (PDT)
http://img186.imageshack.us/img186/8504/crappypediaaet8.png
Ok, so how do we get one? Or is it just for Valve people?? --Craziestdan 08:49, 29 Oct 2008 (PDT)
It's not something you can do yourself. Someone with Sysop level access (one of the Valve guys) would have to change your accounts "user rights" settings. --brandished 17:56, 29 Oct 2008 (PDT)

Mod pages?

After looking at your mod page, I think it may be a good idea to move on to gradual mod pages that offer information under a mod directory. Since you took the first step, I wondered what you may think on the Idea. Personally I think theres a lot of great mods out there to Level Design for. So it be nice too see some of that here.--Gear 19:11, 29 Nov 2008 (PST)

Hmm I'm confused with your suggestion o.O could you reword what you mean?? Sounds like your suggestion what I already done? (sorry if I sound stupid lol) --Craziestdan 19:42, 29 Nov 2008 (PST)

re: Talk:List of L4D Models

New users are the lifeblood of any wiki site. Please do not casually threaten them with banning. Unless the user is clearly only interested in vandalism, a lot of discussion should occur before banning is brought up as a remedy of any dispute. --JeffLane 13:04, 1 Jan 2009 (PST)

I wouldn't put it that way., but hey. I was just reffering to what someone else said, which was the truth. --Craziestdan 13:45, 1 Jan 2009 (PST)

$ssbump

What does "used directly instead" mean? --TomEdwards 19:11, 25 January 2009 (UTC)

You must type it inside the exe window to make an ssbump, whereas the other commands are paremeters/optional but not needed... --Craziestdan 19:13, 25 January 2009 (UTC)
A parameter doesn't have to be optional. :-P Bear in mind that you also removed it from the article outright... --TomEdwards 19:29, 25 January 2009 (UTC)
I removed it because it will need putting in the section that explains how to make the ssbump, but as you guys can't, what's the point putting it there. It shouldn't be mixed with the other commands because they are used differently, and it's not even a paremeter. --Craziestdan 19:38, 25 January 2009 (UTC)