Trigger finale

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Revision as of 19:49, 19 January 2009 by VDCBot (talk | contribs) (Robot: fixing template case.)
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Note.pngNote:The current description of this entity is based on unofficial data based on data mining. Anything that may be read here is largely incomplete or, in some cases, incorrect.

Entity Description

Triggers the end of the current campaign session.

Keyvalues

Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
  • Origin:
Origin (X Y Z) (origin) <origin>
The position of this entity's center in the world. Rotating entities typically rotate around their origin.
  • UseDelay
<int>
  • UseDuration
<int>

Inputs

  • FinaleEscapeForceSurvivorPositions

Outputs

  • FinalePause
Fired every time there is a pause in the Finale. Each pause lasts 5 seconds and happens before and after each tank spawn, and in the middle of a horde spawn. Therefore, there are 6 pauses during each finale.