Phys keepupright

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Revision as of 19:36, 19 January 2009 by VDCBot (talk | contribs) (Robot: fixing template case.)
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Entity Description

A controller that tries to keep an entity facing a particular direction.

Keyvalues

The entity to align to the desired angles. (Wildcards are not allowed.)
  • angularlimit <float>
The maximum angular velocity that this controller can compensate for, in degrees per second.

Flags

  • 1: Start inactive

Inputs

  • TurnOn
Enable the controller.
  • TurnOff
Disable the controller.

Outputs