Ai citizen response system

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Revision as of 07:16, 3 January 2009 by JeffMOD (talk | contribs) (removed "acellili" from page, spam.)
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Entity description

If placed in the level, will manage the responses of citizens to player's actions.

Keyvalues

Inputs

  • ResponseVitalNPC
Fire the VitalNPC Died response.

Outputs