Talk:Func occluder

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Revision as of 14:16, 5 July 2008 by Bluestrike (talk | contribs)
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Today I noticed in my map that when a func_occluder has more then 1 face textured with the occluder texture, it only works on one of them. I wanted a occluder to occlude models behind a wall in both directions to I placed a nodraw brush and textured 2 opposite sides, but only from one side the occluder hides models.