Template:VMT UVtransform
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The default position is "center .5 .5 scale 1 1 rotate 0 translate 0 0"
.
center
defines the point of rotation. Only useful ifrotate
is being used.scale
fits the texture into the material the given number of times. '2 1
' is a 50% scale in the X axis.rotate
rotates the texture anti-clockwise. Accepts any number, including negatives.translate
shifts the texture by the given number of heights/widths. '.5
' will shift it half-way.
