De/Perfect Dark Source: Creating a Map

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Revision as of 10:42, 10 May 2007 by R3mox (talk | contribs)
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Hammer-Editor einstellen

Folge den Bildern um den Hammer-Editor so einzustellen damit man Maps für Perfect Dark:Source kreieren kann!


Step 1
Step 2
Step 3


Step 4
Step 5
Step 6



Entities

info_player_start : Der Spieler Spawn Punkt

item_weaponset : Der Waffen Spawn Punkt.

trigger_zone : Brush entity wird beim King of the Hill Modus verwendet.


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