Func useableladder
		
		
		
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Template:Wrongtitle Template:Base point
1==Entity Description== A Half-Life 2 ladder. Handles player auto mount/unmount, as well as +use to get onto the ladder.
 Note:This entity is non-functional in Counter-Strike: Source or Team Fortress 2. Use func_ladder instead.
Note:This entity is non-functional in Counter-Strike: Source or Team Fortress 2. Use func_ladder instead.- See also info_ladder_dismount - An entity used to specify ladder auto-dismount points.
- See also ladder_simple - A prefab containing a simple ladder setup, Working Ladders - A wiki tutorial on how to construct ladders - and A tutorial bsp and map for constructing ladders
Keyvalues
- <vector> Ladder end point.
- point1
- <vector> Ladder end point.
- StartDisabled
- <choices> Start Disabled.
- Literal value - Description - 0 - No - 1 - Yes 
Flags
- 1 : Fake Ladder
Inputs
- Enable this ladder.
- Disable
- Disable this ladder.
Outputs
- Template:O targetname
- OnPlayerGotOnLadder
- Fired whenever a player gets on this ladder. Template:Plcal
- OnPlayerGotOffLadder
- Fired whenever a player gets off this ladder. Template:Plcal