HDR

From Valve Developer Community
Revision as of 22:20, 25 August 2005 by Pon (talk | contribs)
Jump to navigation Jump to search

Stub

This article or section is a stub. You can help by expanding it.

HDR rendering stands for High Dynamic Range rendering. Instead of using 8 bit values per channel, HDR uses 16 or even 32 bit values, to allow for a much greater range of colours.

See Also

High Dynamic Range Imaging