$keyvalues
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The QC command $keyvalues embeds an block of arbitrary keyvalues into the .mdl file.


Example
$keyvalues { prop_data { base Wooden.Small dmg.bullets 0 explosive_damage 100 explosive_radius 100 } // hud_name has been made up for this article. It won't be recognised by any of Valve's games! // (If you were being picky, you might point out that it ought to be localised ...) hud_name "Rubber chicken with a pulley in the middle" }