Talk:Prop static

From Valve Developer Community
Revision as of 18:24, 27 March 2008 by Beeswax (talk | contribs)
Jump to navigation Jump to search

Despite having both physics and static flags in model browser, when I try to use furnituretable003a as prop_static, it gets deleted during compile :

Error! prop_static using model "models/props_c17/furnituretable003a.mdl", 
which must be used on a dynamic entity (i.e. prop_physics). Deleted.

The same problem occurs with other mdls boasting both physics and static modes. I want these props to get involved in the lightmap ... so they need to be prop_static right ? --Beeswax