Func door
Jump to navigation
Jump to search
Entity Description
A brush entity that will move like a sliding door.
Keyvalues
- origin
- <vector> Point considered the origin of this brush entity
- Template:Kv targetname
- Template:Kv parentname
- Template:Kv renderfields
- Template:Kv shadow
- Template:Kv angles
- Template:Kv door
- movedir
- <angle> The direction the door will move, when it opens.
- filtername
- <filterclass> Filter to use to determine entities that block the door. ( Half-Life: Source port only )