$root
		
		
		
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Changes the hierarchy so that the specified bone becomes the root. This command is usually used to remove controller bones from the animation process.
Description
$root "bone-name"
Example
$modelname "npcs/dog.mdl" $cdmaterials "models/npcs/" $model "Dog" "dog.smd" $root "pelvis" $sequence "idle" "idle.smd"