Skinning
Jump to navigation
Jump to search
Skinning is applying a texture to a Unwrapped model. This adds color, texture and looks to a model. Skinning is somtimes also used to refere to linking the model to it's skeleton althoug rigging is a the proper term for that.
Utilities
- Adobe Photoshop—Most used program in skinning.
Resources
- Sourceblog—A great resource for tutorials and information on skinning.