Env entity maker
		
		
		
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racelmonol
Entity Description
Spawns the specified entity template at its origin. If set to auto-spawn, it will spawn the template whenever there's room and the player is looking elsewhere.
Keyvalues
- Template:Kv targetname
 - Template:Kv parentname
 - Template:Kv angles
 - EntityTemplate <target_destination>
 
- Name of the point_template to spawn here.
 
- <float> If specified, all the entities created in the template will move this fast in the specified PostSpawn Movement Direction.
 
- <angle> If a PostSpawn Movement Speed is specified, all the entities created in the template will move in this direction.
 
- <float> This variance is applied to the PostSpawn Movement Direction for each spawned entity in the template. Use it to apply some randomness to the directions.
 
Flags
- 1 : Enable AutoSpawn (will spawn whenever there's room)
 - 2 : AutoSpawn: Wait for entity destruction
 - 4 : AutoSpawn: Even if the player is looking
 - 8 : ForceSpawn: Only if there's room
 - 16 : ForceSpawn: Only if the player isn't looking
 
Inputs
- Template:I targetname
 - Template:I parentname
 - ForceSpawn
 
- Spawn an instance of the template at this origin and angle.
 
Outputs
- Template:O targetname
 - OnEntitySpawned
 
- Fired when an instance of the entity template has been spawned.
 
- OnEntityFailedSpawn
 
- Fired when a ForceSpawn input failed to spawn the template, either due to lack of space or being in player's view, depending on the spawnflags.