User:Baliame/TF2 Progress

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Revision as of 13:41, 28 September 2007 by Baliame (talk | contribs)
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Main Project

The current main project is: Team Fortress 2 map cp_infiltration.

  • Progress:
Paperwork - Design [||||||||||]
SDK - Map Layout [----------]
SDK - Entities [----------]
SDK - Map Beautification [----------]

Secondary Project

The current secondary project is: Team Fortress 2 map cp_sewer.

Note.pngNote:This project got demoted to "secondary" due to technical issues.
  • Progress:
Paperwork - Design [||||||||||]
SDK - Map Layout [|---------]
SDK - Entities [|---------]
SDK - Map Beautification [----------]

Summary of 27 September 2007

File:Balisewerd1ss1.jpg
The ruined wall and the purplebox control point.

Today I pulled up two buildings and built the first way down into the sewers! Unfortunately, the "func_ladder" solid entity is missing from TF2 so I doubt I'm going to make the ladder. I've also done the location of the first control point (and the last one too mostly, since the map is going to be nearly symmetrical). The map takes place in an old-fashioned city which is mostly ruined by now. Most parts of the city will be unaccessible. As the name states, the sewers will play a major role in travelling between different parts of the city.

File:Balisewerd1ss2.jpg
A little bridge acting as a passageway.