Talk:SDK Installation

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Revision as of 12:00, 20 June 2007 by Angry Beaver (talk | contribs)
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I ran across the click-and-crash bug in Hammer after the last SDK update. I'm using Windows XP (Home) and have the December 2005 DX SDK installed. I demonstrated (to myself, in any case) that switching between debug and retail versions of the d3d dlls relieves the problem. The "Enable Shader Debugging" option had no apparent effect. FYI, this was not an easy one to find.

I made an addition to the Hammer FAQ page for this problem.

I added the bug here because something like this must apparently be verified before being added to the Known Issues page. How does one get this "verified?" -- BJ

What's the diff

Whats the difference between the Tools->Source SDK and Tools->Source SDK Base? Did I miss the discussion some where? Thanks.--JavaTexan 14:10, 18 Nov 2006 (PST)

The Source SDK is all the tools you need to do fancy things. Source SDK Base is the latestest shinest version of the engine, the engine all new mods are assigned to by defualt. you only need to the SDK to mod, but you only need the base to play new mods. If you wanna do both your gonna need both. --Angry Beaver 16:09, 18 Nov 2006 (PST)

Offline

I'm trying to install the SDK on my laptop to mod on the go, but the SDK refuses to launch in offline mode. Is there a hack to get around this?

--Gman003 09:48, 20 Jun 2007 (PDT)

Run it once online first, try everything and make sure its fully good to go. I always try that when offline modes complaining it an its always fixed it. --Angry Beaver 12:00, 20 Jun 2007 (PDT)